It is a nice addition to the Crucible, but doesn't reinvent the wheel with innovation. Supremacy is a Deathmatch variant that challenges players to pick up Crests that are dropped by slain Guardians. In addition to the short single player campaign, "Rise of Iron" also features an increased Light maximum, one new Strike, one revamped Strike, a new Raid, and a new Crucible mode, Supremacy. The new enemies' attacks may look slightly different, and they may be slightly harder to take down, but their behaviors and tactics are relatively unchanged from their classic counterparts. After the work that Bungie put into the Taken variants from "The Taken King", it's disappointing to find that these new enemies feel like reskinned versions of old enemies. Infesting The Plaguelands are the new SIVA-spliced enemies.
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